More than twenty years after its inauguration, the Terramara Park in Montale has taken up the challenge of combining the real and the virtual by making spaces strongly marked by materiality interact with the digital dimension.

The centrepiece of the intervention is the area of the archaeological excavations: through projections and LED walls, the preserved stratigraphy tells the story of the terramara from its foundation to its abandonment through the most significant evidence.

The immersive experience

The three-dimensional image of one of the first dwellings takes shape before the visitor's eyes exactly where it was built around 1650 B.C., the fire that destroyed it is staged with immersive visual and sound effects; the visitor progressively approaches the moat and the embankment from a bird's eye view and enters the settlement by crossing the bridge, walks along the streets flanked by the houses and populated by its inhabitants, hears noises and sounds.

A dynamic virtual reconstruction

The history of the village of Montale unfolds between other layers and other events until its abandonment, which is also represented through a dynamic virtual reconstruction: the inhabitants leave their homes and cross a landscape that is decidedly more arid than the one that had welcomed them some five centuries earlier.

What happens next, between Etruscan times and the Middle Ages, is a short story that reunites visitors with the present: drone footage shows what remains of the terramara and the archaeological park that enhances it in the green area that hosts it. A stretch of the great plain that reminds us that where past and present dialogue through solutions that support and favour accessibility, history becomes an integral part of the territory and its identity.

Credits

The multimedia installations were created by the company Santimone srl as part of the project entitled Open Air & Open Use, financed by the PNRR dedicated to museum accessibility and by European funds from the Emilia-Romagna Region,

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